/* ======================================================================== * Copyright (c) 2005-2022 The OPC Foundation, Inc. All rights reserved. * * OPC Foundation MIT License 1.00 * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * The complete license agreement can be found here: * http://opcfoundation.org/License/MIT/1.00/ * ======================================================================*/ using System; using System.Reflection; namespace Opc.Ua { /// /// A class that defines constants used by UA applications. /// /// [System.CodeDom.Compiler.GeneratedCodeAttribute("Opc.Ua.ModelCompiler", "1.0.0.0")] public static partial class Attributes { /// /// The canonical identifier for the node. /// public const uint NodeId = 1; /// /// The class of the node. /// public const uint NodeClass = 2; /// /// A non-localized, human readable name for the node. /// public const uint BrowseName = 3; /// /// A localized, human readable name for the node. /// public const uint DisplayName = 4; /// /// A localized description for the node. /// public const uint Description = 5; /// /// Indicates which attributes are writable. /// public const uint WriteMask = 6; /// /// Indicates which attributes are writable by the current user. /// public const uint UserWriteMask = 7; /// /// Indicates that a type node may not be instantiated. /// public const uint IsAbstract = 8; /// /// Indicates that forward and inverse references have the same meaning. /// public const uint Symmetric = 9; /// /// The browse name for an inverse reference. /// public const uint InverseName = 10; /// /// Indicates that following forward references within a view will not cause a loop. /// public const uint ContainsNoLoops = 11; /// /// Indicates that the node can be used to subscribe to events. /// public const uint EventNotifier = 12; /// /// The value of a variable. /// public const uint Value = 13; /// /// The node id of the data type for the variable value. /// public const uint DataType = 14; /// /// The number of dimensions in the value. /// public const uint ValueRank = 15; /// /// The length for each dimension of an array value. /// public const uint ArrayDimensions = 16; /// /// How a variable may be accessed. /// public const uint AccessLevel = 17; /// /// How a variable may be accessed after taking the user's access rights into account. /// public const uint UserAccessLevel = 18; /// /// Specifies (in milliseconds) how fast the server can reasonably sample the value for changes. /// public const uint MinimumSamplingInterval = 19; /// /// Specifies whether the server is actively collecting historical data for the variable. /// public const uint Historizing = 20; /// /// Whether the method can be called. /// public const uint Executable = 21; /// /// Whether the method can be called by the current user. /// public const uint UserExecutable = 22; /// /// Provides the metadata and encoding information for custom DataTypes. /// public const uint DataTypeDefinition = 23; /// /// The permissions for the node granted to roles. /// public const uint RolePermissions = 24; /// /// The subset of permissions available for the roles available to the current session. /// public const uint UserRolePermissions = 25; /// /// The access restrictions assigned to the node. /// public const uint AccessRestrictions = 26; /// /// How a variable may be accessed. /// public const uint AccessLevelEx = 27; } }