/*
 * lib60870_config.h
 */

#ifndef CONFIG_LIB60870_CONFIG_H_
#define CONFIG_LIB60870_CONFIG_H_


/* print debugging information with printf if set to 1 */
#define CONFIG_DEBUG_OUTPUT 0

/**
 * Define the maximum slave message queue size (for CS 101)
 *
 * When set to -1 the message queue size is not limited can be set by the application
 */
#define CONFIG_SLAVE_MESSAGE_QUEUE_SIZE -1

/**
 * Define the default size for the slave (outstation) message queue. This is used also
 * to buffer ASDUs in the case when the connection is lost.
 *
 * For each queued message a maximum of 256 bytes of memory are required. Usually messages are
 * smaller so more then thus number of messages can be stored in the message queue
 */
#define CONFIG_CS104_MESSAGE_QUEUE_SIZE 100

/**
 * This is a connection specific ASDU queue for the slave (outstation). It is used for connection
 * specific ASDUs like those that are automatically generated by the stack or created in
 * the slave side callback. The messages in the queue are removed when the connection is lost.
 *
 * For each queued message about 256 bytes of memory are required.
 */
#define CONFIG_CS104_MESSAGE_QUEUE_HIGH_PRIO_SIZE 50

/**
 * Compile the library to use threads. This will require semaphore support
 */
#define CONFIG_USE_THREADS 1

/**
 * Compile the library using semaphore to protect critical objects.
 * Required when CONFIG_USE_THREADS = 1.
 */
#define CONFIG_USE_SEMAPHORES 1

/**
 * Compile library with support for SINGLE_REDUNDANCY_GROUP server mode (only CS104 server)
 */
#define CONFIG_CS104_SUPPORT_SERVER_MODE_SINGLE_REDUNDANCY_GROUP 1

/**
 * Compile library with support for MULTIPLE_REDUNDANCY_GROUPS server mode (only CS104 server)
 */
#define CONFIG_CS104_SUPPORT_SERVER_MODE_MULTIPLE_REDUNDANCY_GROUPS 1

/**
 * Compile library with support for CONNECTION_IS_REDUNDANCY_GROUP server mode (only CS104 server)
 */
#define CONFIG_CS104_SUPPORT_SERVER_MODE_CONNECTION_IS_REDUNDANCY_GROUP 1

/**
 * Set the maximum number of client connections
 */
#define CONFIG_CS104_MAX_CLIENT_CONNECTIONS 10

/* activate TCP keep alive mechanism. 1 -> activate */
#define CONFIG_ACTIVATE_TCP_KEEPALIVE 0

/* time (in s) between last message and first keepalive message */
#define CONFIG_TCP_KEEPALIVE_IDLE 5

/* time between subsequent keepalive messages if no ack received */
#define CONFIG_TCP_KEEPALIVE_INTERVAL 2

/* number of not missing keepalive responses until socket is considered dead */
#define CONFIG_TCP_KEEPALIVE_CNT 2


#endif /* CONFIG_LIB60870_CONFIG_H_ */
