(*=============================================================================| | PROJECT SNAP7 1.4.0 | |==============================================================================| | Copyright (C) 2013, Davide Nardella | | All rights reserved. | |==============================================================================| | SNAP7 is free software: you can redistribute it and/or modify | | it under the terms of the Lesser GNU General Public License as published by | | the Free Software Foundation, either version 3 of the License, or | | (at your option) any later version. | | | | It means that you can distribute your commercial software linked with | | SNAP7 without the requirement to distribute the source code of your | | application and without the requirement that your application be itself | | distributed under LGPL. | | | | SNAP7 is distributed in the hope that it will be useful, | | but WITHOUT ANY WARRANTY; without even the implied warranty of | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | | Lesser GNU General Public License for more details. | | | | You should have received a copy of the GNU General Public License and a | | copy of Lesser GNU General Public License along with Snap7. | | If not, see http://www.gnu.org/licenses/ | |==============================================================================| | | | Server Example | | | |=============================================================================*) program server; {$APPTYPE CONSOLE} uses Snap7; Var Srv : TS7Server; DB1 : packed array[0..511] of byte; // Our DB1 DB2 : packed array[0..511] of byte; // Our DB1 DB3 : packed array[0..511] of byte; // Our DB1 // Here we use the callback to show the log, this is not the best choice since // the callback is synchronous with the client access, i.e. the server cannot // handle futher request from that client until the callback is complete. // The right choice is to use the log queue via the method PickEvent (see // serverdemo) procedure EventCallBack(usrPtr : pointer; PEvent : PSrvEvent ; Size : integer); {$IFDEF MSWINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF} begin // print the event writeln(SrvEventText(PEvent^)); end; Var Error : integer; begin Srv:=TS7Server.Create; // Share some resources with our virtual PLC Srv.RegisterArea(srvAreaDB, // We are registering a DB 1, // Its number is 1 (DB1) @DB1, // Our buffer for DB1 sizeof(DB1)); // Its size // Do the same for DB2 and DB3 Srv.RegisterArea(srvAreaDB, 2, @DB2, sizeof(DB2)); Srv.RegisterArea(srvAreaDB, 3, @DB3, sizeof(DB3)); // Set the event callback to show something : it's not strictly needed. // If you comment next line the server still works fine. Srv.SetEventsCallback(@EventCallBack, nil); // Start the server onto the default adapter. // To select an adapter we have to use Server->StartTo("192.168.x.y"). // Start() is the same of StartTo("0.0.0.0"); Error:=Srv.Start(); if (Error=0) then begin // Now the server is running ... wait a key to terminate readln; end else writeln(SrvErrorText(Error)); // If you got a start error: // Windows - most likely you ar running the server in a pc on wich is // installed step 7 : open a command prompt and type // "net stop s7oiehsx" (Win32) or // "net stop s7oiehsx64" (Win64) // And after this test : // "net start s7oiehsx" (Win32) or // "net start s7oiehsx64" (Win64) // Unix - you need root rights :-( because the isotcp port (102) is // low and so it's considered "privileged". Srv.Stop(); // <- not strictly needed, every server is stopped on deletion // and every client is gracefully disconnected. Srv.Free; // Finally, this is a very minimalist (but working) server : (* Var Srv : TS7Server; begin Srv:=TS7Server.Create; Srv.Start; Readln; Srv.Free; end. *) end.